The hosting business in a box

Turn your hardware into a hosting company.

Plug in a machine, anywhere, and sell game servers, VPS, and dedicated rentals from it. Pylon makes it publicly reachable even behind CGNAT, runs the billing, and gets you paid.

$ curl -fsSL https://get.pylond.run | bash

Reachable behind CGNAT · DDoS-protected edge · Free until you're paid

The valley

Owning the hardware was never the hard part.

Becoming a host means assembling a pile of tools, then solving the part nobody hands you: making your box reachable from the public internet. That wall is where people with a capable machine at home quit.

Pylon is the opposite. Provisioning, billing, and reachability are one system, with the seams hidden.

The stitched-together way

  • A control panel to manage servers
  • Separate virtualization tooling for VMs
  • A billing platform
  • A payment processor, wired in by hand
  • Public IPs, port allocation, DNS, DDoS
  • One command. Pylon does the rest.

The moat

We make any machine sellable.

The defensible core is the networking edge: the part that turns raw hardware into something the public can actually reach and pay for. Competitors assume you already solved it. We are it.

01

Your machine

home / dorm / rack

02

Pylon mesh

outbound tunnel

03

Edge POP

public IP + DDoS

04

Your customer

just connects

Reachable behind anything

CGNAT, a dorm firewall, a home router. The node dials out to our edge, so it never needs an inbound port or a public IP of its own.

Ports, DNS and TLS, handled

Every workload gets a public address, a hostname, and a certificate automatically. Your customers get a clean connect string.

An edge that takes the hits

Game endpoints are attack magnets. Traffic enters through a scrubbing edge that absorbs floods before they ever reach your box.

One command to join

No firewall config, no networking degree. Run the installer and the machine is on the network and sellable.

Three tiers, one box

Sell whatever your hardware can run.

Game servers, virtual machines, and bare-metal rentals share the same edge and the same storefront. Start with game, grow into the rest.

Game servers

Live

Containerized worlds: Minecraft and friends. The fastest path to your first paying player.

VPS

Soon

Fast-boot virtual machines with full root, sold as slices of a capable box.

Dedicated

Soon

Whole physical machines, imaged on demand and wiped clean between tenants.

Supported games

Ready to run on your machine.

Every title below provisions automatically — one click from your storefront to a live server your customer can connect to.

MI

Minecraft (Java)

sandbox

BE

Minecraft (Bedrock)

sandbox

VA

Valheim

survival

CS

Counter-Strike 2

shooter

PA

Palworld

survival

AR

ARK: Survival Evolved

survival

TE

Terraria

sandbox

FA

Factorio

simulation

SA

Satisfactory

simulation

ZO

Project Zomboid

survival

GM

Garry's Mod

sandbox

RU

Rust

survival

First dollar, fast

Bare metal to paying customer in an hour.

01

Run one command

The installer drops the agent on your machine and enrolls it securely.

02

It joins the network

The box opens a tunnel to the edge and reports what it can run. Now it is reachable.

03

List a plan

Set a price in your dashboard. It appears instantly on your branded storefront.

04

Get paid

A customer buys, the server provisions itself, and a live connect string lands on their screen.

Pricing

Free until you get paid.

No upfront cost. No licensing. Pylon takes a small percentage only when your own customer pays you. We win when you win, which means we are only paid for getting you to your first dollar and keeping you earning.

You have the hardware. That's the whole prerequisite.

Run one command and have a paying customer on live infrastructure within the hour, without ever touching a firewall.

Become a host $ curl -fsSL https://get.pylond.run | bash